Double Trouble: Silver-tier Double Trouble disabled for Patch 3.13.Cybernetic Uplink: Your champions holding an item gain 80/120/200 health and restore 2/2.5/3.5 mana per second.Cybernetic Shell: Your champions holding an item gain 80/120/200 health and 30/40/60 armor.Cybernetic Implants: Your units equipped with an item gain 80/120/200 health and 10/20/30 percent attack damage.Excess healing is converted to a shield up to 200/300/400 health. Celestial Blessing: Omnivamp is 10/15/25 percent.Built Different Three: Health and attack speed adjusted to 250/365/480/600 health and 45/55/70/80 percent attack speed.Built Different Two: Health and attack speed adjusted to 175/225/275/325 health and 40/50/60/70 percent attack speed.Health and attack speed adjusted to 250/250/300/350 health and 25/35/45/55 percent attack speed. Built Different One: Disabled for Patch 3.13.Augment is no longer offered at multiple tiers. Built Different: A rework in Patch 12.12 changed Built Different to have stats that scale with Stages, between Stages two and five in Constructed and four and eight in Hyper Roll.Big Friend (Silver/Gold): Units that start combat next to a champion with over 1,600 health and take 9/10 percent less damage for the remainder of combat.Battlemage: Grants 15/25/35 armor and 15/25/35 ability power to units that start combat in the front two rows.Band of Thieves (Silver/Prismatic): Gain one Thief’s Gloves.Gain two Tome of Traits and eight gold at the Prismatic tier. Ancient Archives (Gold/Prismatic): Gain one Tome of Traits and four gold at the Gold tier.Moreover the food amount has to be in control to be aware of the level of upkeep in WC3. The gold and lumber costs are essential, to value units and to make tactical decisions.Įach unit creates a food cost, which has to be compensated with food buildings. The attack speed can be increased with auras and spells.Įach unit can be melee or ranged and has a fixed distance in which it can attack the opponent. The attack speed together with the damage define the dps (damage per second). The possible attack types in Warcraft 3 are: Normal, Piercing, Siege, Chaos, Magic and Hero damage. Some units have passive abilities like the Kodo Beast with the War Drums aura, which gives attack damage.ĬD means cooldown, it describes the amount of time until a spell can be used again. Example: The Sorceress can actively use “Slow”, “Invisiblity” or “Polymorph/Hex”. Units like casters can use active spells. The armor types in Warcraft 3 are Unarmored, Light, Medium, Heavy, Hero and Fortified.Īlso units can have mana, which can be used for spells. Each armor point reduces the damage percentage wise. Warcraft 3 Damage and Armor Type Calculation Table:ĭefines the armor of a unit with a specific amount starting with zero. You can also create your tier list for the best Warcraft units on. On the image you see all of the Warcraft 3 Reforged units defined into a unit tier level: The higher a unit is, the more impact it has in general on winning a match in WC3 on average – it can always vary in single games. In a tier list, the s-tier is always the strongest and each one of the following ranks is weaker or has less impact on the game like the a-rank, b-rank, c-rank and d-rank. These are the strongest Warcraft 3 Reforged units based on a unit tier list. If you now add the Orb of Corruption on the lich, add 2-3 Abominations, got a mana and a hp statue plus one flying Destroyer vs magic, then your unit combination reaches it’s climax and you will just own any opponent! □ A Deathknight with 5-8 Crypt Fiends and a Statue with an incoming Lich are deadly powerful and everyone is afraid of that. The Undead army is having a good time when the first Obisidan Statue joins the party. Afterwards you get Mountain Giants fast and add 1-2 Fairy Dragons for the magic counter, this combination together with a Kotg is strong in all game phases (early, mid and late). Nightelfs can tech superfast: While going for a good mass of archers, you can add dryads very fast which give more sustain and they slow the enemy. The Spirit Walkers split the damage, so that you most likely lose no unit at all. The Kodo gives extra damage and can eat one webbed unit. You can hunt any enemy down and pick off single units with the Web. If you gather up to 2-3 Raiders your army is extremely dangerous. This is superhard hard to break especially if you have a Mountainking and Paladin hero combo on top of that.Ī super strong orc army is often about the momentum: If you reach T2 fast after having 2-3 grunts, now invest into Raiders with web, 1 Kodo and add 2 Spirit Walkers. You upgrade the Rifleman to 3-3 and get Inner-Fire for the Priests, which will increase the damage and armor of the army. One of the strongest human unit combos is to play mass Rifleman and add Priests and Spellbreakers.
0 Comments
Leave a Reply. |